How to export and compress a glTF file with Draco 3D using Blender

TLDR; Export the file with glTF 2.0 and enable compression under Geometry. During some experimentation with the VR framework A-Frame, I found out there is a new format for the web called glTF. It’s used for describing 3D models, animations and textures, all in one file. (Here is an example of a glTF file rendered… Continue reading How to export and compress a glTF file with Draco 3D using Blender